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Fishing

CarbonCraft runs PyroFishingPro. On top of vanilla fishing you can catch 157 custom fish across six tiers. Catches level you up and earn Entropy, fishing's own currency, which you spend on augments for your rod.

Shift-click while holding a fishing rod to open the fishing menu, or type /fish menu.

Commands

Command Opens
/fish menu The main fishing menu
/fish codex Every fish, where it lives and which ones you've caught
/fish shop Sell fish, including the Fish of the Day
/fish bag Your fish bag
/fish scales Weigh a fish to gamble on its price
/fish gut The gutting station: turn fish into Entropy
/fish augment Craft and apply augments
/fish augments List every augment
/fish deliveries Fish deliveries
/fish skills Your fishing skills
/fish stats Your fishing level and catches
/fish entropy Your Entropy balance
/fish boosters Lures and boosters currently active

Fish tiers

Each cast has a chance to land a custom fish instead of a vanilla one. Many fish only bite in certain biomes, at certain times or in certain weather; /fish codex shows where to find each one.

Tier Fish Chance Sells for Entropy Fishing XP
Bronze 34 50% $10 45 75
Silver 21 25% $55 110 150
Gold 25 5% $150 200 300
Diamond 26 2% $500 350 700
Platinum 31 1% $1,000 1,250 1,900
Mythical 20 0.04% $2,500 10,000 6,000

Platinum and Mythical catches are announced to the whole server.

Fish together

Party fishing: you earn more XP and Entropy when other players are fishing within 30 blocks of you. The full bonus kicks in with four players fishing nearby.

Crabs

There's a 4% chance to reel in a Crab instead of a fish. Kill it for Crab Claws and Crab Scales, which are augment ingredients. Dolphin Tails (from dolphins) and Squid Tentacles (from squid) are ingredients too, and Looting improves the drop chance.

Selling and the Fish of the Day

Sell fish in /fish shop. One fish is the Fish of the Day: it sells for 1.5× its normal price, and it changes every 6 hours.

Scales

/fish scales lets you gamble on a fish's price. Pick a risk level:

Risk Chance of profit Price swing
Low 70% ±20%
Medium 60% ±40%
High 50% ±60%
Extreme 40% ±80%

A win raises the sell price by up to the swing; a loss lowers it by up to the same amount.

Entropy

You earn Entropy from every custom fish you catch, and you can gut fish for more in /fish gut:

Gutting a… Bronze Silver Gold Diamond Platinum
gives Entropy 40 120 200 500 1,000

In /fish augment you can turn 10,000 Entropy into an Entropy Crystal, an item you can trade to other players. Right-click a crystal to redeem it.

Augments

Augments are upgrades for your fishing rod. Craft them in /fish augment from Entropy plus ingredients (the recipe is on each augment), then apply them to your rod. Each one has several levels.

Augment Level What it does
Hot Spot 10 Chance to catch several fish in one cast (not while raining)
Call of the Storm 12 Chance to catch several fish in one cast, only while raining
Saturate 12 Chance to refill your hunger when you catch a fish
Sage 12 More fishing XP from catches
Biome Disruption 16 Chance to catch fish from any biome
Precision Cutting 22 More Entropy from gutting
Intellect 25 More vanilla XP from catches
Crab Bait 25 Higher chance to catch Crabs
Perception 28 More Entropy from catching custom fish
Solar Rage 35 More money when selling fish
Trophy 35 Better odds at the scales
Master Fisherman 45 Higher chance of higher-tier fish

Bait

Some rare fish only bite on a specific bait. Bait costs $1,000 in the bait store (in /fish menu), needs fishing level 10, and lasts 50–75 catches. Drag it onto your rod to apply it. The codex shows which fish need which bait. CarbonCraft's own Pure Carbon Spike catches the Carbon Fiber Cutlass and the Man o' Carbon.

Deliveries

For every 125 custom fish you catch, you earn a delivery. Open /fish deliveries, hand over the fish it asks for, and after a wait (15 minutes for common deliveries, up to 10 hours for mythical ones) you collect the rewards: augment ingredients, Entropy Crystals, lures that raise your Crab, Platinum or Mythical odds for 30 minutes, and Entropy boosters.

Totems

A totem is a structure you build that powers up fishing around it. /fish menu shows the exact layout; build it block-for-block, then right-click the first observer with a fishing rod and hand over the items it asks for. You can own one totem.

Totems have passives that unlock as your fishing level rises:

Passive Unlocks at level
Experienced Fisherman 20
Little Critters 40
Fish Schools 40
Random Drops 55
Mythical Waters 60
Treasure Hunter 60
Entropy Horder 60
Star Fall 100

Tournaments

Fishing tournaments start automatically every four hours (00:00, 04:00, 08:00, 12:00, 16:00 and 20:00 server time) if at least 10 players are online. Each one lasts 10 minutes, with a random goal: longest fish, shortest fish, most catches, most crabs killed, longest cast, most biomes, most Entropy, or catching a specific fish.

Place Reward
1st $1,000
2nd $650
3rd $250
Everyone who takes part 500 Entropy

No autofishers

AFK fishing machines don't work here.