Fishing¶
CarbonCraft runs PyroFishingPro. On top of vanilla fishing you can catch 157 custom fish across six tiers. Catches level you up and earn Entropy, fishing's own currency, which you spend on augments for your rod.
Shift-click while holding a fishing rod to open the fishing menu, or type /fish menu.
Commands¶
| Command | Opens |
|---|---|
/fish menu |
The main fishing menu |
/fish codex |
Every fish, where it lives and which ones you've caught |
/fish shop |
Sell fish, including the Fish of the Day |
/fish bag |
Your fish bag |
/fish scales |
Weigh a fish to gamble on its price |
/fish gut |
The gutting station: turn fish into Entropy |
/fish augment |
Craft and apply augments |
/fish augments |
List every augment |
/fish deliveries |
Fish deliveries |
/fish skills |
Your fishing skills |
/fish stats |
Your fishing level and catches |
/fish entropy |
Your Entropy balance |
/fish boosters |
Lures and boosters currently active |
Fish tiers¶
Each cast has a chance to land a custom fish instead of a vanilla one. Many fish only
bite in certain biomes, at certain times or in certain weather; /fish codex shows
where to find each one.
| Tier | Fish | Chance | Sells for | Entropy | Fishing XP |
|---|---|---|---|---|---|
| Bronze | 34 | 50% | $10 | 45 | 75 |
| Silver | 21 | 25% | $55 | 110 | 150 |
| Gold | 25 | 5% | $150 | 200 | 300 |
| Diamond | 26 | 2% | $500 | 350 | 700 |
| Platinum | 31 | 1% | $1,000 | 1,250 | 1,900 |
| Mythical | 20 | 0.04% | $2,500 | 10,000 | 6,000 |
Platinum and Mythical catches are announced to the whole server.
Fish together¶
Party fishing: you earn more XP and Entropy when other players are fishing within 30 blocks of you. The full bonus kicks in with four players fishing nearby.
Crabs¶
There's a 4% chance to reel in a Crab instead of a fish. Kill it for Crab Claws and Crab Scales, which are augment ingredients. Dolphin Tails (from dolphins) and Squid Tentacles (from squid) are ingredients too, and Looting improves the drop chance.
Selling and the Fish of the Day¶
Sell fish in /fish shop. One fish is the Fish of the Day: it sells for 1.5× its
normal price, and it changes every 6 hours.
Scales¶
/fish scales lets you gamble on a fish's price. Pick a risk level:
| Risk | Chance of profit | Price swing |
|---|---|---|
| Low | 70% | ±20% |
| Medium | 60% | ±40% |
| High | 50% | ±60% |
| Extreme | 40% | ±80% |
A win raises the sell price by up to the swing; a loss lowers it by up to the same amount.
Entropy¶
You earn Entropy from every custom fish you catch, and you can gut fish for more in
/fish gut:
| Gutting a… | Bronze | Silver | Gold | Diamond | Platinum |
|---|---|---|---|---|---|
| gives Entropy | 40 | 120 | 200 | 500 | 1,000 |
In /fish augment you can turn 10,000 Entropy into an Entropy Crystal, an item you
can trade to other players. Right-click a crystal to redeem it.
Augments¶
Augments are upgrades for your fishing rod. Craft them in /fish augment from Entropy
plus ingredients (the recipe is on each augment), then apply them to your rod. Each
one has several levels.
| Augment | Level | What it does |
|---|---|---|
| Hot Spot | 10 | Chance to catch several fish in one cast (not while raining) |
| Call of the Storm | 12 | Chance to catch several fish in one cast, only while raining |
| Saturate | 12 | Chance to refill your hunger when you catch a fish |
| Sage | 12 | More fishing XP from catches |
| Biome Disruption | 16 | Chance to catch fish from any biome |
| Precision Cutting | 22 | More Entropy from gutting |
| Intellect | 25 | More vanilla XP from catches |
| Crab Bait | 25 | Higher chance to catch Crabs |
| Perception | 28 | More Entropy from catching custom fish |
| Solar Rage | 35 | More money when selling fish |
| Trophy | 35 | Better odds at the scales |
| Master Fisherman | 45 | Higher chance of higher-tier fish |
Bait¶
Some rare fish only bite on a specific bait. Bait costs $1,000 in the bait store (in
/fish menu), needs fishing level 10, and lasts 50–75 catches. Drag it onto your rod
to apply it. The codex shows which fish need which bait. CarbonCraft's own Pure
Carbon Spike catches the Carbon Fiber Cutlass and the Man o' Carbon.
Deliveries¶
For every 125 custom fish you catch, you earn a delivery. Open /fish deliveries,
hand over the fish it asks for, and after a wait (15 minutes for common deliveries, up
to 10 hours for mythical ones) you collect the rewards: augment ingredients, Entropy
Crystals, lures that raise your Crab, Platinum or Mythical odds for 30 minutes,
and Entropy boosters.
Totems¶
A totem is a structure you build that powers up fishing around it. /fish menu shows
the exact layout; build it block-for-block, then right-click the first observer with a
fishing rod and hand over the items it asks for. You can own one totem.
Totems have passives that unlock as your fishing level rises:
| Passive | Unlocks at level |
|---|---|
| Experienced Fisherman | 20 |
| Little Critters | 40 |
| Fish Schools | 40 |
| Random Drops | 55 |
| Mythical Waters | 60 |
| Treasure Hunter | 60 |
| Entropy Horder | 60 |
| Star Fall | 100 |
Tournaments¶
Fishing tournaments start automatically every four hours (00:00, 04:00, 08:00, 12:00, 16:00 and 20:00 server time) if at least 10 players are online. Each one lasts 10 minutes, with a random goal: longest fish, shortest fish, most catches, most crabs killed, longest cast, most biomes, most Entropy, or catching a specific fish.
| Place | Reward |
|---|---|
| 1st | $1,000 |
| 2nd | $650 |
| 3rd | $250 |
| Everyone who takes part | 500 Entropy |
No autofishers
AFK fishing machines don't work here.